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A jam submission

Death ImmunityView game page

Submitted by MasterOX — 13 hours, 34 minutes before the deadline
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Death Immunity's itch.io page

Results

CriteriaRankScore*Raw Score
Matched the theme#712.2013.000
Creativity#871.8872.571
Audio#921.5722.143
Overall#961.6772.286
Gameplay#981.3631.857
Art style#1021.3631.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The idea of randomly picking a world every time you die is interesting. The moon level was fun, and it was cool to get thrown into the low gravity world after you've gotten used to the forest world with normal gravity. I think that was my favorite part of the game. The ocean world could have been fun if there had been a swimming mechanic, but as is I wasn't sure what I was supposed to do other than avoiding the fish. I like the idea of the negative pickups, but I feel like they lasted too long and were too easy to avoid. Some of them were fun and challenging, like the one that reverses the world, but others like the camera zoom were just unpleasant. After I picked up a few bad ones, I just started avoiding all of them and never got another. I'd also recommend adding some coyote time to the jumping, just to improve the platforming a little. Overall, it's a pretty decent platformer with some creative ideas that could definitely be improved into a great game. Good work!

Developer (1 edit)

Thank you very much for your opinion! I will definitely improve the swimming mechanic! It was my first game jam and second game! I will release the full game soon when everything will be done.

Submitted(+1)

Oh well, the Idea is cool and it goes in hand with the theme.

Now in my experience the pick ups never did any good, that got quiet annoying over time. additionally i feel like the impact of a bad pick up should decay over time, that zooming effect got really annyoing if it lasts forever.

8/10 time i got send to the forests on a new roll but, guess thats just bad luck ^^

the Ocean level was really confusing and had no real purpose imo.

so with a bit rework of the mechanics, it could be a really interesting game !

Developer

Thank you very much for your opinion!