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A jam submission

Let's Go Fly A Kite VR (2015)View game page

Physics based Kite flying with your own hands
Submitted by BaaWolf — 8 hours, 28 minutes before the deadline
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Let's Go Fly A Kite VR (2015)'s itch.io page

Please describe your creation.
A simple kite flying game with real physics.

Programming language?
C++

Video of your demo? (Strongly recommended for hardware hacks.)
https://youtu.be/nh9H23KQw04

Your web site or portfolio?
http://www.baawolf.com

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Comments

Developer

Hey Paul, thank you for trying my game. I'll look forward to playing your Minigolf this evening :)

That is really useful feedback. There's no time limit - the kite has reset because it has lost the Leap Motion controller (confidence <10%). I have made this analogous to dropping a handle in real life. I will use the next stage of the Game Jam to change the upload, maybe a manual kite reset and leave the kite handles at their last known position until there is higher confidence?

It will be great to chat on the forums to see how other people and yourself have dealt with confidence and related issues generally. Best wishes!

Submitted

This was fun, however, my kite would sometimes reset when it was close to the ground - before it had crashed - during a super daring manuver. Perhaps give a timer before resetting so people have a chance to do more fancy stuff.
Also, a wind speed sound with varying wind speed might add a little challenge. Either way, the mechanic was nicely layed out and playable. Cheers!