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A jam submission

Engine 91View game page

Take control of a mounted water cannon and battle flames and debris
Submitted by cptScientist — 16 days, 6 hours before the deadline
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Engine 91's itch.io page

Results

CriteriaRankScore*Raw Score
Please rate this entry based on your overall enjoyment.#413.6673.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What's the name of your experience?
Engine 91

Please describe your creation.
Take control of a mounted water cannon and put out the fire before the buildings collapse or you run out of water.

Batting the debris away with your hands was a nice unexpected gameplay element :)

I wanted to showcase using physics objects for all the game controls while also creating a unique and comfortable experience in the rift.

Programming language?
Unity

Your web site or portfolio (optional)?
http://www.blackmatterlabs.com

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Comments

Submitted

I really like the concept! It felt like the controls were almost always a little beyond my reach, I could never get enough control to actually put out a fire. It was fun knocking broken building pieces out of the way, though.

Developer

Thanks for trying out the game! There is no gesture for grabbing, it just uses the Unity physics system for everything which is why it can be unreliable :). I find that leaning in closer with your DK2 can help with reaching and grabbing the controls. Thanks again!

Submitted

Really fun game but I found the grabbing gesture was really unreliable but when it did work, it felt really good putting out the fires.

Submitted

Sounds cool! I would try it out if I had an Oculus Rift, ha!