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Engine 91's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Please rate this entry based on your overall enjoyment. | #41 | 3.667 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What's the name of your experience?
Engine 91
Please describe your creation.
Take control of a mounted water cannon and put out the fire before the buildings collapse or you run out of water.
Batting the debris away with your hands was a nice unexpected gameplay element :)
I wanted to showcase using physics objects for all the game controls while also creating a unique and comfortable experience in the rift.
Programming language?
Unity
Your web site or portfolio (optional)?
http://www.blackmatterlabs.com
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Comments
I really like the concept! It felt like the controls were almost always a little beyond my reach, I could never get enough control to actually put out a fire. It was fun knocking broken building pieces out of the way, though.
Thanks for trying out the game! There is no gesture for grabbing, it just uses the Unity physics system for everything which is why it can be unreliable :). I find that leaning in closer with your DK2 can help with reaching and grabbing the controls. Thanks again!
Really fun game but I found the grabbing gesture was really unreliable but when it did work, it felt really good putting out the fires.
Sounds cool! I would try it out if I had an Oculus Rift, ha!