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Cosmogon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Please rate this entry based on your overall enjoyment. | #68 | 2.858 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What's the name of your experience?
Cosmogon
Please describe your creation.
Cosmogon is a fast-paced, arcade-like game that strikes a balance between tension and rhythmic driven flow.
It features abstract and minimalist aesthetics, a rocking chiptune soundtrack, all combined in a space theme.
Our design approach revolves around an intuitive control system that takes the capabilities and constraints of the leap motion controller into consideration.
Developed by:
Christiaan Bloemendaal - @Chrusb
Christian Kokott - @dotkokott
David Oppenberg - @Mountaindopp
Mattia Traverso - @MattiaNotFound
---THIS IS A DESKTOP LEAP GAME, NOT A OCULUS VR GAME--
We simply did not have an oculus device to test it so we can not provide a VR version of the game
Programming language?
Unity/C#
Your web site or portfolio (optional)?
http://frugame.com
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Comments
I had some difficulty getting this to work. After reading through these comments, I think my problem was trying to use my dk2 and hmd clip with it. I'll give it a shot with the tabletop setup tonight and then rate it.
No VR Version?
The 'Hand Module Disconnected' message is not helpful at first. I couldn't figure out that I just had to put both hands in.
I love the sound design, gives the game a cool feel and flow.
Not quite sure what I'm doing. Sometimes I seem to get points, sometimes not. I don't think I'm getting anywhere.
Thanks mechabit! Super Hexagon was definitely our inspiration for this
wow sorta like leap motion super hexagon, love the risk reward mechanic of skirting the edges of the shape