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TEEP's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use Of Theme | #121 | 2.298 | 3.250 |
Community Spirit | #133 | 1.768 | 2.500 |
Overall | #134 | 1.812 | 2.563 |
Fun | #137 | 1.414 | 2.000 |
Originality | #137 | 1.768 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
si
Credit:
me
Did you follow the theme?
yes
Did you (you or your team) do the graphisms yourself?
yes
Did you (you or your team) do the musics and sounds yourself?
my game has no sound
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Comments
The bubble graphic looks really nice. I think that the difficulty maybe didn't scale up enough as it never really became challenging (I finally let the enemies kill me after a few minutes). A score, maybe some bigger enemies that need prolonged contact with the shield, some variety here would have helped possibly. The code appears to work very efficiently--I never experienced any lag or performance issues. A button for ending the game would be beneficial as I had to ctrl+alt+delete out, but that's okay for a jam. Overall really good work.
Cool idea! one problem is I don't think there is anything stopping you from just spamming Q and E to survive forever. Maybe you could restrict how often the player can switch colors and have some sort of recharge bar, this would force the player to make their button presses count.