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Pac-Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Community Spirit | #8 | 3.098 | 4.000 |
Fun | #13 | 1.291 | 1.667 |
Originality | #13 | 1.291 | 1.667 |
Use Of Theme | #13 | 2.066 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo?
Solo
Credit:
Many thanks to Godot and Aseprite for their software abilities.
How/where did you put the theme in your game ? (in short)
Not only are there foreign entities invading your ship, but the mash-up between the inspirations behind the two different gameplay/enemy movement styles are foreign to one another.
Did you (you or your team) do the graphisms yourself?
Only one person could assemble a game this poorly, and that's me!
Did you (you or your team) do the musics and sounds yourself?
N/A
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Comments
The web version didn’t work so I downloaded it. I like the simple game play, but Space bar didn’t do anything, I had no enemies and I could collect the stars forever, I could tunnel to another part of the ship. But I could see this being really fun with music and effects. The icons seemed to jump around when moving making the turns and having a goal with some difficulty. Keep it up and apply what you learn to the next project or game.