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Lava Eater rated a game 2 years ago
A browser game made in HTML5.

Another five stars! 

There is not a single thing I don't love about this game. The graphics are excellent and expressive - the squished effect when jumping higher was a great example. 

Sound effects that do their job perfectly and a fun game to boot. Got into it right away and everything was just fantastic.

Lava Eater rated a game 2 years ago
A browser game made in HTML5.

I am something of a lover of tower defense games and I love everything about this game. The graphics are clear and gorgeous, sound fx are serviceable and the game absolutely just works from the get go. 

Very nice!

A downloadable loaf for Windows and Linux.
1 new image
64KB Studio published a game 2 years ago
A browser game made in HTML5.
Clean the Earth from the last remaining A.I. bots after the A.I apocalypse.
BobIsHere published a game 2 years ago
A browser game made in HTML5.
September 2022 libGDX 7 Day Game Jam Entry Theme: Post Apocalyptic *Warning, This is a tower defense game where there was no time for balance, just hope its fun. *Story The year is 3541. The world has long since devolved into post apocalypt...
Groxar published a game 2 years ago
A browser game made in HTML5.
Time is running out for life to find a way and return hope to the apocalyptic world dominated by neon fishes! D:< R to reset Z for zen mode I to toggle instructions "Mirage" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: B...
tasty-rhino updated a game 2 years ago
A downloadable game for Windows, Linux, and Android.
Updated page content. Added platforms Windows, Linux, Android.
3 new images
2 new uploads:
A_lovely_day.jar 22 MB
A_lovely_day_android-release.apk 7.5 MB
Sandra Moen published a game 2 years ago
A browser game made in HTML5.
Controls: Space or Mouse Click to jump This game is an entry in the week long LibGDX jam #22 . A collaboration between Sandra Moen and Daniele Conti . (If the game screen does not fit the screen press the full screen button at the lower rig...
emka_studios published a game 2 years ago
A browser game made in HTML5.
Keep spinning the radiation ball to power the city! You are a bio-robot and it's your turn to help people survive the nuclear winter! If you want to finish your shift you must produce 160% power. Move: ASD Attack: K Jump: L
bonenaut7 published a scene-demo 2 years ago
A downloadable scene-demo.
2040 year, strongest emp impulse destroyed most of the modern technology and you're left in the small abandoned countryside place. The only thing you can try now - find out how to contact the other part of the world to make the way out, but...
raeleus published a game 2 years ago
A browser game made in HTML5.
This is an incomplete game. I'll finish this after I learn Box2D and get rid of JBump. Throw it in the trash!
TheRulerMeasure published a game 2 years ago
A browser game made in HTML5.
Mushroom Attack. The world has taken over by mushrooms. Survive mushrooms attack by fighting back. Controls: Player 1: A/D = left/right W/S = Up/Down F = Throw Player 1: J/L = left/right I/K = Up/Down ; = Throw Left/Right = Horizontal Movem...
alfredo.grande1 published a game 2 years ago
A downloadable game.
An interactive fiction created with libgdx, some info, when you press a choice button press again the left click to progress in the story. I'm sorry that i couldn't make an executable or a web port but I was using kotlin for this project an...
Java Cake Games published a game 2 years ago
A browser game made in HTML5.
Can you defend your base against the waves of zombie zebras? Terrible mutations have occurred due to radiation from the apocalypse. You begin each round with full health and 50 cannonballs. Tips Fire when the zebra is intersecting with the...
JamesTKhan published a game 2 years ago
A browser game made in HTML5.
Submitted for the LibGDX September 2022 Game Jam! Chrome browser is recommended. Contains mild violence and profanity. Description Incoming data burst[Scout Drone Unit]: Thermal anomaly detected. Approximately 100 human survivors located[Co...
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