Created for the September 2020 libGDX Jam: Parallel Worlds. Press Space to Die is a simple platformer with a twist: your character must die to win. But don't worry, your character can just borrow another body from one of infinite parallel w...
A short demo for the libGDX-graph library/tool. The library/tool allows to define rendering pipeline and shaders using graph interface. The source code is open source: https://github.com/MarcinSc/libgdx-graph-demo/