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Radicals!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #6 | 4.111 | 4.111 |
Controls | #27 | 2.889 | 2.889 |
Overall | #28 | 2.750 | 2.750 |
Gameplay | #29 | 2.667 | 2.667 |
Sound | #40 | 1.333 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub or website
https://brushmen.itch.io/radicals
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Comments
Cute idea!
@WebFreak, you are right. Basically I simplified the "mental image" too much, treating the "hand" means upper body related, "foot" means lower body related. A punch generally comes high, so you block/parry high. A kick generally comes low, so you block/parry low. After the first few guesses based on what the radical is about, it's just memorization.
I get the radicals but I don't get when to parry high and when low
Source code is (editable in text editor) in game package, so it's open-source in that sense. The code looks really messy right now, but I'll wait to update it before disqualifying the entry. XD
Thanks, everard!
Nice graphics and smooth gameplay, good job :D !!