This jam is now over. It ran from 2024-08-01 16:00:00 to 2024-09-01 03:59:00. View results

LOSPEC JAM 3 HAS BEGUN!

Restrictions

Introducing the TCH ENGINE, the newest in lospec console royalty! Feel the Technologies!!

Assets RepoGodot Template



console design by 3dcrepper

Console Specs:

your entry must fit these specifications!

256x144Resolution


48 color palette


Eroge48 by Space Sandwich

Touchscreen Stylus Controls!

  • Single Touch Input (simulated with mouse left click)
  • Hover not available

Optional Specs:

  • 16x16 sprites
  • 32 sprites on screen at once
  • 3 sprite/tile layers
  • texture size: 64x64
  • fonts: Uni 05_x, normal and bold version. 
  • Scaling up available
  • 3 4-bit wave generators (any combination of 3 waves per program. Including saw, sine, pulse, triangle etc.), 1 noise generator and 1 usable PCM. Monophonic.


Godot Template:

This time, by popular demand, we've added a preconfigured Godot template project, so you can get your game going faster and easier! Special thanks to food.please for putting this together!

https://github.com/lospec/lospec-jam-3-assets/tree/main/examples/godot

Assets Repo:

The palette and fonts and more are available in our assets repo, which anyone is welcome to contribute reusable assets to during the jam:

https://github.com/lospec/lospec-jam-3-assets

That's it! Get workin on your entry, and make sure to have it submitted by August 31st!

Judging

Judging will be done by a panel of Lospec selected judges (skeddles and pixelsnorf), voting on the following criteria. The top submission of each type will be crowned winner.

Fun/Useful/Engaging

  1. Fun (if the submission is a game) - how fun your game is to play
  2. Usefulness (if the submission is an app) - how useful your app could be (either in the fantasy world where this console exists, or in real life as an app)
  3. Engagement (if the submission is an animation) - how interesting and enthralling your animation is to watch

Please note this is not about originality. You don't need to invent a new genre, just make something good.

Artistry

This will be solely based on the quality of art within your submission, including all visual and auditory contributions, and how well they work as a whole.

Polish

How complete and finished, well rounded and polished your submission feels. We want to see submissions that accomplish what they set out to, and deliver a complete product, rather than over-ambitious projects that have potential but feel incomplete.

Rewards

There are no physical real world rewards for Lospec Jam (yet!), but we do offer prizes in our virtual currency, Pikzels, which can be traded and used on the Lospec Discord. This currency can be traded on the Pikzel Marketplace (a forum within our discord) for custom art or palettes, server perks, virtual goods, or whatever you wish to trade it for! This currency is mostly given out as rewards for taking part in art collaborations.

Best Game - 1000P

Runner Up Game - 500p

Best App - 500P

Runner Up App - 350p

Best Animation - 500P

Runner Up Animation -300P

Best Art - 250P

Judges Picks - 250P

Public votiing will take place after the jam ends, where you are encouraged to play and vote on other people's ssubmissions. After 14 days, the judges will play all the top entries to decide the winners.

The reward currency will be sent to the submitter of the project, and can be distributed amongst their team however they think is fair.

Submission Rules

  1. Must Follow Strict Restrictions - must follow the mandatory restrictions announced at the beginning of the jam
  2. Must Be Safe For Work - must not contain nudity, gore, hate, or anything else that's generally offensive
  3. Must Be Legal - can't contain anything illegal, including copyrighted characters, graphics and symbols
  4. Assets Must Be New And Original - all assets must be created during the jam by jam members, nothing premade can be used (except for code libraries)
  5. No AI created/assisted assets allowed - all assets must be created by human beings
  6. Must be web based - your game should be able to be played via a web browser, for ease of judging. many game engines offer web export now
  7.  Maximum of 1 entry per team per category - A team is any unique group of participants, people may join multiple teams.

Submitting

Submissions for Games, Apps and Animations should be done here to this jam. Art submissions will be handled separately and should be submitted on the Lospec Discord, on the Lospec Jam 3 thread in the collaboration channel.

You will also be asked to include a studio/team name with your submission, so think of one ahead of time! This could be based on your unique combination of team members, or decided by the team leader.

Submissions(14)

All submissions
·
Browser playable (13)
·
Windows (4)
macOS (1)
Linux (2)

No submissions match your filter

a quick-paced mecha action rpg adventure!
Role Playing
Play in browser
A game inspired by "Getting Over It", where a ball climbs trees!
Platformer
Play in browser
Manipulate and backstab with the power of liquorice!
Visual Novel
Play in browser
A solitaire card game
Card Game
Play in browser
A cozy city builder for Lospec Jam 3.
Simulation
Play in browser
Role Playing
Play in browser
TCH-based Stylophone
Play in browser
Tower climbing RPG
Role Playing
Play in browser
Pursue your wildest dream
Action
Play in browser
TRPG entry for the Lospec Jam 3
Role Playing
Play in browser
Navigate space, avoid asteroids, collect checkpoints
Play in browser
A chill jetpack puzzler made exclusively for the TCH-ENGINE.
Puzzle
Play in browser
Platformer
Play in browser