Hi there! LÖVE Jam is an awesome gamejam where you make a game using LÖVE!
Notice
LÖVE Jam runs for a period of more than a week, in order for more people to participate and accommodate for it. If you still want to keep it as a 72hs jam, you can do so by only working on either of the weekends. There won't be a preference for those that used more or less time than others, we are all here for the fun anyway.
Your game needs to be made with the LÖVE framework.
If possible provide a .love file with the rest of your builds, and clearly state which version of LÖVE was used.
Notify about mature / sensitive content.
If your game features such content you should have some warning in the description or when the game first loads up.
The game must be made during the jam.
Existing basecode and libraries can be used. Games made before the jam are not basecode, and go against the spirit of the jam.
Assets must be made during the jam.
You can opt out of this rule and the Graphics rating by stating your game uses pre-made assets and giving credit to the author. Fonts, Logos and Intros are exceptions to this rule and can be made before the jam regardless. People voting should encourage assets made during the jam. PS: Having an artist in your team is encouraged, AI art is not.
You can work alone or as a team. Find teammates in our Discord!
There is no restriction on the number of members, but the more people, the harder it is to get organized, so 2/4 works best.
Do it for the fun and the experience. Even though the jam is rated, the most important thing is to enjoy the challenge.
The optional theme is provided as inspiration and will be announced when the jam starts (it will also be announced on Discord).