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A jam submission

Loveland (64x64 Jam)View game page

What does the darkness hide in Loveland?
Submitted by DEVHOUR GAMES (@devhourgames) — 5 minutes, 49 seconds before the deadline

Play Immersive Walking Sim

Loveland (64x64 Jam)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#643.7314.375
Graphics#1483.4114.000
Overall#1913.2783.844
Authenticity (Use of resolution restriction)#2503.6244.250
Gameplay#2772.3452.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
This was a fantastic team building experience for our studio! Participating in Game Jams helps your team learn to communicate in more efficient ways while also learning how to avoid feature creep and sunk cost fallacies.

Game & Level Design
Christopher Baracani
Twitter: @BaracudaDoom

Nick Jones
Programmer
Twitter: @NullifidianNick

Art & Animation
Shane Minetta
Twitter: @BonIsDead

Voice Acting
Bold King Cole
Twitter: @morrow_cole

Was the resolution a challenge?
When dealing with this type of resolution, Text is always an issue. We overcame a majority of the issues by utilizing specialty fonts, but there's always some kind of problem that will slip through. Another major issue was keeping the visual noise to a minimum so we can show a far more complex scene without suffering from a loss in visual fidelity. We found that using flat and vertex shaders opposed to Textures helped keep noise to a minimum

What did you learn?
We entered this jam with the intention of creating an immersive horror walking simulator that could be converted into a full-fledged product.
This was a genre we have not developed for before, so it was a very interesting experience. We found that a typical walking simulator can be even more immersive if you strive to have everything intractable as you do in an immersive sim. We will definitely be taking what we learned during this jam to turn "Loveland" into a full Steam release.

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Comments

Submitted

Excellent atmosphere, and the narration was on point (just a tad too loud though). 3D is hard to do at this scale mostly for the reasons you mentioned, but I found it to be well done here. Hope you do keep working on this!

Submitted

Intriguing game, very atmospheric. I'll definitely be checking to see what you add after the jam.

Submitted(+1)

Hello! I played your game on stream! If you want to see your game played with live feedback, you can find the VOD and watch from this sheet: http://bit.ly/bean-stream

Developer (1 edit)

Thanks for playing! We sat down and watched the Stream last night and really enjoyed it! Your analysis was pretty dang spot on the entire way through. Glad you enjoyed it :D

Submitted(+1)

Beautiful game. I look forward, if you do a sequel after the jam. I liked the player's voice. Good job. -oneak

Developer

Thanks! We are indeed planning on adding much more content for an official release. Jump and crouch will have far more utility then :D

Submitted

I'll be right back then. All the best.