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Five by Five's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #60 | 3.714 | 3.714 |
Authenticity (Use of resolution restriction) | #85 | 4.571 | 4.571 |
Overall | #100 | 3.750 | 3.750 |
Audio | #133 | 3.286 | 3.286 |
Graphics | #146 | 3.429 | 3.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I did work in a team. My friend Xyban produced the music while I made the game. We both had fun :)
Was the resolution a challenge?
The resolution was a little challenging. I wasn't sure at first how my concept would fit on such a small screen size but with simple sprites everything fits nicely.
What did you learn?
This is my first ever jam and I learnt a great deal. I expanded a lot of my knowledge of unity + game design.
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Comments
Very nice little shooter with a slight puzzle element. The way that each level has new color scheme, and the enemies change with time, makes it fun to keep trying for the next level. I only wish there was a level select, or a checkpoint system, because I'm not great at these games.
Great game! I appreciate the simplistic art style, it works really well in low resolution! I love the music and enjoyed playing!
Simple but perfectly executed!
I liked the grid-restricted movement.
Really fun gameplay! I like the graphics and the background in this game a lot! I feel like the gunshot sound effects should be a bit louder and more relevant.
Great game! Only problem was the bombs looked like power ups on my first attempt! haha.
Really cool, super clean layout! Nice work! :)
Really effective use of a limited color palette. I liked how as the wave progressed it would modify the level space. Well done.
I enjoyed the addition of the exploding pegs, it added an interesting element of challenge to think about.