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FRST FIRE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
64x64 Authenticity (was it truly lowrez?) | #247 | 3.550 | 4.200 |
Aesthetic (sound and visual) | #263 | 2.366 | 2.800 |
Overall Enjoyment | #268 | 2.028 | 2.400 |
Overall | #279 | 2.409 | 2.850 |
Game Feel (playability and control) | #322 | 1.690 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Updated with a fix for the crash. Was just a bit of menu navigation code that was more clever than it needed to be ;)
Really nice looking game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
stuartlangridge, thanks for pointing out the bug! It appears to be when pressing z+x plus right or left on the menu that it crashes. I will have to put out an update.
There is a slightly rule bending option to change the resolution to 128x128, just changes SCREENS to 2 ;)
Sadly, the game crashed with an error (screenshot at imgur) when I tried to increase the growth rate; I think I may have pressed "right" and Z at the same time. I love the concept; it would be nice to see a version of this which wasn't constrained to 64x64 and the Pico, as an art piece and less clunky to fiddle with the parameters!
Who doesn't love cellular automata right?! :D
Really cool stuff, I love the fact you let us choose which sprites we want to play with!