Lots of stereotypes, and not even fun ones. You can never win, which would be fine if it had a point to replaying it. All I got were all the endings, sadness, and feeling like I wasted my time. The game felt like it was tryna be edgey. News flash, most people sans priviledged people (Westerners, from my experience) get how shitty the world is already. Give us a point to the suffering or it's just useless suffering. Give us lessons, wisdom, all that good shite. Not this drivel. You know what the opposite of the superficial feel-good lessons current kids media forces down younguns' throats? Superficial edginess, aka media like this game. Life ain't just bleakness. Life ain't just pain. You get the good with the bad. As cliched as it sounds: touch grass, dev.
I adore this game and the whole Le Chat Fonce series! It's so simple yet so charming. I found it on CoolMath in my computers class, and fell in love. Keep up the amazing work on these games.
Eh fun idea but gets repetitive really quickly. Plus it's just a bit too depressing imo