Play game
Farming & Dragons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #104 | 2.828 | 4.000 |
Graphics | #132 | 2.970 | 4.200 |
Overall | #144 | 2.758 | 3.900 |
Authenticity (Use of 64x64 limit) | #156 | 3.394 | 4.800 |
Enjoyment | #187 | 1.838 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very unusual concept! I included it in my LowRezJam compilation, if you’d like to take a look :)
Game seems cool, look good, but I had trouble understanding what's going on screen, and how to play the game.
But there is potential! ;)
Hey thanks! Yeah, I had trouble relaying info to the player. I really think this game is a bit of a mess tbh. Anyway, I wrote a tutorial outside of the game, but I don't think even that was sufficient. I would like to go back to farming genre in the future, so I'll definitely add a better tutorial/manual next time. I suppose I should have just made a simple self explanatory Harvest Moon ripoff, but I just can't resist my gimmicks ¯\_(ツ)_/¯
Fun concept! I like the simple graphics and music. It was a little hard to understand what to do sometimes (especially regarding dragons' favor; not sure why they suddenly started hating me on day 10), but interesting and cool overall. A design this dense would probably benefit from both a longer difficulty curve (stages and/or gradually unlocked mechanics) and higher-resolution graphics. Maybe make a simplified 64x64 version? Or enhance/remake in a larger format! :)
Glad you liked the concept and audio/visual! (although I can't take credit for the music :p) I think the dragon's favor is a little broken. I don't mean unbalanced, but I think I may have set something up wrong. It was a bit weird in testing, too. Also the probabilty for hurricanes might also be too high. Anyway, yeah this game is probably too dense for a jam game. Over the course of making it, I started to understand why Harvest Moon et al had such a slow pace! There's a few reasons, but difficulty curve is one of them. I'd like to make a full scale farming day at some point, so I'll keep everyone's comments in mind!