A well made game (especially for not using an engine), it just doesn't connect to the theme. If it did it would've been really cool (maybe switching between different songs would've worked well?) I thought it was cool that you made it entirely in python and not in any engine though.
I couldn't really understand the connection to the theme. If you had done something like having/overlaying two playable regions where one keeps track of the beats for one voice and the second keeps track of the other, I think that would have made more sense to me. Does it happen to have some connection to the two tiles on the leftmost and rightmost sides of the screen? ¯\(°_o)/¯. Still, the visuals were clean, and the mechanics seemed to work. Trying to generate those rectangles dynamically from some given audio file isn't trivial, so I'm not surprised the submission was a bit rushed (though there is probably some Python library to do it).
Comments
A well made game (especially for not using an engine), it just doesn't connect to the theme. If it did it would've been really cool (maybe switching between different songs would've worked well?) I thought it was cool that you made it entirely in python and not in any engine though.
yea i didnt have enough time to implement the theme but the idea was to switch between the two sides/songs etc.
I couldn't really understand the connection to the theme. If you had done something like having/overlaying two playable regions where one keeps track of the beats for one voice and the second keeps track of the other, I think that would have made more sense to me. Does it happen to have some connection to the two tiles on the leftmost and rightmost sides of the screen? ¯\(°_o)/¯. Still, the visuals were clean, and the mechanics seemed to work. Trying to generate those rectangles dynamically from some given audio file isn't trivial, so I'm not surprised the submission was a bit rushed (though there is probably some Python library to do it).