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DefoldSharp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #8 | 3.357 | 4.333 |
Presentation | #9 | 2.582 | 3.333 |
Overall | #9 | 2.840 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Thank you so much for this! For basic functionality I don't have problems with it! Now on to learning C# :D
Wait, I thought you knew C# and were pushing for it? :-D
The big showstopper at the moment is: Implement Defold script properties · Issue #1 · RealityStop/DefoldSharp (github.com)
I had added properties, and they showed up in the editor, but it was only when I was monkeying with the War Battles tutorial that I realized that it was only working by chance. Due to implementation reasons, any changes from the editor or animations weren't actually making it to the running instance. (In other words, the property was created, and integrated with the editor just fine, but changes to it didn't make it back to the instance).
That's the big thing I know I need to get fixed before I can push farther.
I know C# a bit, but in my day job I use C/C++ the most and I was surely wanting to know about C# possibilities for Defold, because a lot of people would consider it a show stopper, if Defold do not support C#, so this is why I'm so thankful! :D
Ooooooh. Gotcha.
I think I have *a* solution to the properties problem, so I can proceed with the tutorial documentation. It's not the most elegant solution in the world, but that's what the alpha period is for: a chance to use the tool, identify the shortcomings, and improve it for the beta.