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Beyond Isolation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #16 | 3.625 | 3.625 |
Gameplay | #38 | 3.125 | 3.125 |
Overall | #41 | 3.094 | 3.094 |
Presentation | #52 | 3.000 | 3.000 |
Art | #62 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game an extension of a previous MiniJam?
Not Extension
If yes, which MiniJam submission are you extending? (required if extending, type N/A if not)
N/A
Devlog Link (required if extending, type N/A if not)
N/A
How many rolls of Toilet Paper in your house?
myToiletPaper = Mathf.Infinity;
Would you like us to do another Major Jam?
Fun experience, I need more.
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Comments
This is a really cool idea! A way to dramatize the spread of Covid-19 in a way that's easy to understand / interact with visualizations in a fun way. Packaged right, I think this is something that a lot of people would enjoy playing.
The music helps to create a tension environment. Very interesting game. Congratulation!
This is a cool representation of how virus spreads. Nice work!
good game and music perfectly fits
Thx, and I'm really surprised to find out the sound track of death stranding actually fits in all climaxes of my game.
oh the sound is from death stranding ... haven't played that game :D
:D
I agree that stats might help. It'd encourage the player to try again and get a better score. Good choice of music. Good use of color.
I like really like the idea.
Maybe you could display some stats at the end.
Thanks for the suggestion, just find out that diplaying cause of death in the stats is actually a way to teach how the game works :D