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Dodge and Explode!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 4.154 | 4.154 |
Audio | #41 | 2.923 | 2.923 |
Overall | #43 | 3.058 | 3.058 |
Presentation | #52 | 3.000 | 3.000 |
Art | #78 | 2.154 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
Godot 3.2.1 and paint.net
Is your game an extension of a previous MiniJam?
Not Extension
If yes, which MiniJam submission are you extending? (required if extending, type N/A if not)
N/A
Devlog Link (required if extending, type N/A if not)
N/A
How many rolls of Toilet Paper in your house?
> 0 (Hopefully)
Would you like us to do another Major Jam?
Yes! :)
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Comments
Very cool game! Love the bullet time when you're close to enemies, lots of fun.
Quite fun and cool rallenty effect!
good simple fun game. that dash feels good :)
Really nice scoring game with addictive gameplay ! An improvement I would suggest is to make the player a different color or something when you are dashing, so that you can know whether you can hit the red squares or not. Great game !
Thanks for the feedback! :)
Wow love the physics and gameplay. I could see this being really addictive on mobile game of some sort. Great work!
Woah! Amazing gameplay. I love the choices you have to make between dashing or not dashing, the risk and return. And yes, the slow effect is amazing!!!
Great solo dev work man!
Really fun and intuitive! And i like seeing godot entries, i wanna switch to it in the near future
Very fun game, the time slowing mechanic is very cool. I would love to see a real time replay after you die
Thank's for the feedback! :)
Dynamic gameplay but gosh it's so hard for my little monkey brain :'(
Really cool concept