This is a really interesting concept and I love the idea of taking care of a blobfish by absolutely misunderstanding what it needs that they need to be under great pressure. It would be nice if maybe each way pressure is applied was maybe a little more unique mechanically. Like if they had a minigame or something because right now you just have to click any button once and a while.
The visual style is really interesting and I like it for the concept. I'm a little confused about why you have to click on the different environmental things to unlock the pressure buttons but then you click on a separate button to apply the pressure.
Overall, I think this is a very interesting base but I think you might've been able to a little more in the time, and I would've love to see a little more of this game.
Comments
This is a really interesting concept and I love the idea of taking care of a blobfish by absolutely misunderstanding what it needs that they need to be under great pressure. It would be nice if maybe each way pressure is applied was maybe a little more unique mechanically. Like if they had a minigame or something because right now you just have to click any button once and a while.
The visual style is really interesting and I like it for the concept. I'm a little confused about why you have to click on the different environmental things to unlock the pressure buttons but then you click on a separate button to apply the pressure.
Overall, I think this is a very interesting base but I think you might've been able to a little more in the time, and I would've love to see a little more of this game.