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Matryoshka's itch.io pageJudge feedback
Judge feedback is anonymous.
- The environmental design of this space is well done. I appreciate the scale component--really plays with the affordances of VR in a neat way. I did like how the scale impacted the experience of gameplay by being able to find things hidden in corners. With more time, it would be interested in pushing this further to incentivize players to move back and forth in scale--with unique affordances enabled by being at each size. I wasn't able to catch much of the narrative that you were going for and the conclusion state with the attached gameplay video, but the music box and the folding of the paper sailboat did provide a magical moment.
Team Name
Amatef
Project Video
https://youtu.be/HeDlod55LBM
Team Emails
gamedroid.cd@gmail.com
Packages and/or Technologies
Unity, visual studio, xr interaction toolkit,
models from sketchfab:
https://sketchfab.com/3d-models/soviet-cupboard-39e0a8fd54794de6aa96ced70276d664
https://sketchfab.com/3d-models/boss-office-60s-d38398aa39cd44d9b8a36893dad8b928
https://sketchfab.com/3d-models/office-assets-16c1a779bb0a4055a26367741d39e059
https://sketchfab.com/3d-models/frog-9bc31abc4cdf40d3a58780ed20c3d7c6
freesound:
<a rel='nofollow noopener' referrerpolicy='origin' href='https://freesound.org/people/jmggs@hotmail.com/sounds/195355/'>https://freesound.org/people/jmggs@hotmail.com/sounds/195355/</a>
https://freesound.org/people/InspectorJ/sounds/431117/
https://freesound.org/people/tatianafeudal/sounds/511683/
Description
After a sudden accident you find yourself in a room filled with objects from your past. Also you find yourself able to change your size at will, use that ability to explore and find out why you're there and how to leave.
Controls:
left stick to move
grab the air and pull closer or farther to change size
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Comments
Super fun mechanics! the scaling concept looks very fun.