I don't know that it fits into the mechanic all that well, but I think the slingshot mechanic was a lot of fun and could make for an interesting platforming game. Having an infinite amount of time to aim the slingshot made most of the maneuvers pretty easy, so maybe some sort of "focus" or "stamina" system to limit how long you have to make your shot would make it a bit more challenging.
I also have to agree, I didn't really use the dash. Maybe if the slingshot had a cooldown you could make sections where you needed to slingshot + dash combo to get through. Overall I really enjoyed playing this.
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Lost Crown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Execution | #1 | 4.333 | 4.333 |
Overall | #3 | 3.500 | 3.500 |
Mechanic Implementation | #4 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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