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A short story of a Long travel's itch.io pageHow did you interpret the flavours? how does your creation reflect it?
We interpreted the flavours pretty conventionnally, we took trope as a "cliché" and the subversion part as a way to destroy the depicted "cliché" !
Our work consisted in reproducting an RPG (with fewer details and functionnality, just the spirit) and implementing a feature of interruption dialogues in order to break the adventure and question it in the same place.
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