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Space Logistic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #66 | 2.654 | 3.250 |
Polish | #70 | 2.245 | 2.750 |
Innovation | #83 | 2.245 | 2.750 |
Overall | #92 | 2.205 | 2.700 |
Theme | #97 | 2.245 | 2.750 |
Gameplay | #126 | 1.633 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
As a logistics operator, the player's primary mission is to ensure the smooth circulation of resources between various planets and moons, directly embodying the concept of flow. The gameplay requires the player to balance and allocate resources among different celestial bodies, maintaining a delicate equilibrium that keeps the entire system functioning. This constant movement and balancing of resources is a key manifestation of the flow theme.
The concept of flow is further emphasized through the time management aspect of the game. Players must operate within limited time frames, making strategic decisions to prevent resource depletion and respond to emergencies. This creates a sense of continuous flow in the gameplay itself, as players navigate the complexities of interplanetary logistics against the backdrop of ever-flowing time.
Moreover, the player's journey of skill development and ship upgrades represents a flow of progression. As they master the intricacies of space logistics, players flow from novice operators to experienced guardians of the solar system's lifeline. This progression, coupled with the constant flow of resources and the rhythmic cycle of supply missions, creates a multi-layered representation of flow that permeates every aspect of the game's design and narrative.
Specify any and all pre-made assets in your submission.
https://docs.google.com/document/d/1aL5oDTPVRASTKmQIWrqvhvoHFn4SU6hpwt_jF3yznlo/edit?usp=sharing
How many team members does your team have in total?3
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