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A jam submission

GRINDView game page

Submitted by Cloud1411 โ€” 5 hours, 40 minutes before the deadline
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GRIND's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1221.6502.333
Graphics#1291.6502.333
Overall#1411.4612.067
Theme#1441.4142.000
Polish#1441.1791.667
Innovation#1441.4142.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game relate to the theme?
When considering "Flow", one definition which stood out was that of a continuous movement. This brought to mind various rail sections in both Sonic games, and the Rachet and Clank series. As such, the idea was to design a game in which one must flow across rails, avoiding obstacles and collecting flame charges. This took shape in the designed game "GRIND", in which the player grinds rails in space, dodging obstacles along the way. The game is an infinite game, making use of procedural generation to generate more rails and obstacles for the player to navigate.

Specify any and all pre-made assets in your submission.
Menu UI:
https://assetstore.unity.com/packages/essentials/ui-samples-25468

Skybox:
https://assetstore.unity.com/packages/2d/textures-materials/sky/starfield-skybox-92717

Spark Effects and Collectables:
https://assetstore.unity.com/packages/vfx/particles/fire-explosions/procedural-fire-141496

Materials for Player Avatar and Rails:
https://assetstore.unity.com/packages/2d/textures-materials/metals/yughues-free-metal-materials-12949

Electricity sound effects:
https://pixabay.com/sound-effects/electric-sparks-6130/

Soundtrack:
https://pixabay.com/sound-effects/video-game-music-loop-27629/

Item Collection sound effect:
https://pixabay.com/sound-effects/scale-d6-106129/

How many team members does your team have in total?
1

By submitting, you agree to all the rules listed.

I/We agree

What category are you in?

Novice

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Comments

Submitted

Couldn't stop grinding ๐Ÿ˜‚