Play game
demo técnica lanza's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #69 | 1.897 | 3.000 |
Metroidvania | #77 | 1.265 | 2.000 |
Overall | #77 | 1.423 | 2.250 |
Design | #78 | 1.265 | 2.000 |
Enjoyment | #81 | 1.265 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
BondiStudios
External assets
Kenney
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Comments
This is pretty neat so far! I would like to see more. I got stuck here, though, and didn't see a restore save option when rebooting. :/
I beat it. Wasn't sure if there was anything after the credits. Short and sweet. Definitely could do with some fine-tuning both of collision-detection and general design. For example, more intentionality on when and where the blades are swinging. The demo as-is also feels somewhat linear--this feels like it could easily be a buildup of a standard stage-based action-platformer, which isn't bad but does feel a bit off-genre here.