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A jam submission

Crab's adventureView game page

2D platformer game made for the Micro Jam 17 (48 hours) about a crab who has to dodge his predators
Submitted by Blunie11 — 1 hour, 46 seconds before the deadline
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Crab's adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Use of prerequisite#113.2223.222
Enjoyment#143.1113.111
Overall#242.9262.926
Use of theme#253.1113.111
Concept#272.8892.889
Controls#322.5562.556
Presentation#342.6672.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice game, Is their a smooth camera movement or something, when I jump in the game it feels very satisfying good job!

Developer

Thank you! I used godot and it's camera 2D has a feature that makes the camera follow the player smoothly.

Submitted

Nice, Love the game very unique!

Submitted

Great game, a bit hard but reall liekd the challenge :b

Developer(+1)

Thank you!

Submitted

if you can also rate my game I'd appreciate it :)

Submitted (1 edit)

Was a nice platformer this idea of adding moves sure check the prerequisitic well made.

Can you check mine too :) 

Developer

Of course!

Submitted(+1)

I like how you get more moves as you collect the shields. That's a really cool idea that I think could spice up a lot of games. Very nice!

Developer

Thanks! I hope you enjoyed the short game.

Submitted

very good did u use godit

Developer

Thank you! I used Godot as Game Engine and Pixelorama as pixel editor. It's written on the "more information button", situated in the bottom of the game page.

Submitted

Good game but the controls are a little finicky, being quite fast with no acceleration

Developer

Acceleration fixed!

Submitted(+1)

good amount of levels, a little difficult though

Developer (1 edit) (+1)

Hi, thanks! What do you find difficult, the levels or the controls are weird?

Submitted

personally sprint jumping was a little disorienting

Developer

I only want to fix these minor problems so if you could tell me, disorienting in what way?

Submitted

usually in other platformers how high you jump is determined by how long you hold down the key. A few times while playing I had to remind myself that I have to hold shift if I want to jump higher.

Developer(+1)

Sorry for being annoying. I think that shoud do it. If this isn't what you were saying I'm sorry but I won't change it again😅.

Submitted

I get the following error when I try to run this game:

Developer

Thanks! I've resolved the problem and now you can play it on the browser or download it.