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Sun's Fall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #9 | 3.545 | 3.545 |
Use of Theme | #56 | 3.000 | 3.000 |
Overall | #58 | 2.977 | 2.977 |
Story (or Starting Scenario) | #70 | 2.727 | 2.727 |
Setting (or Location) | #72 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love heroic sacrifice as a mechanic. It is better than "you lost and everything is over".
Hi Deleterious, I really like that you allow the characters a way of dying on their own terms :)
Well done
While I like this set up for the setting and mechanics, I don't like a character's life hanging on the balance of a much needed successful die roll. Here the risks are obvious and it fits. And it looks like you can keep playing, hopelessly, until someone calls an end to the scenario. It looks like you can restore someones Hope on a 5 or better, so that's nice.