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A jam submission

Deep Water FishView game page

A game about a fish in the depths of the ocean
Submitted by SixGames — 3 hours, 14 minutes before the deadline
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Deep Water Fish's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#583.1823.182
Enjoyment#782.7272.727
Use of the Limitation#812.7272.727
Overall#852.7732.773
Concept#1012.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity

Use of the limitation
The health is your ammo

Cookies eaten
0

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Comments

Submitted (2 edits)

your game isn’t even close to fitting in my browser window. the full-screen button isn’t available until the game is loaded, and the game having loaded prevents scrolling, so getting it fullscreened was far more difficult than expected

the controls are nigh impossible with a typical trackpad, and the game commits the cardinal sin of having a QUIT button which only serves to freeze the web build

thankfully though the game seems easiest if you just sit in the middle of the screen and shoot around in a circle rather than trying to move around

Developer

It is mouse only.
Oh and the window is 1080p so my UI is scaled well.

Submitted

like many others, i don’t own a mouse. my primary pointing device is a trackpad. i pointed out the control issue as something worth thinking about, not as the end of the world

however the game should adapt to the window size rather than being a fixed 1920x1080. there’s a reason itch defaults to a width of 640

Developer

It was the UI scale. It is made for 1080p.

Submitted

the UI scale is not the problem. the entire game’s scale is the problem. more specifically: you’ve set an unnecessarily large size for the embed window under the misguided impression that everyone will have their browser set to a size significantly larger than 1920x1080 (in order to contain the frame and its controls)

the game should be embedded in a significantly smaller frame, ideally the default width of 640px. when i eventually did manage to reach the fullscreen button, it was running just fine at 4480x2520, so it’s not like it only works at 1080p

Developer

I meant 16:9 aspect

Submitted

i don’t know how much clearer i can make this statement. your game’s browser-embed is set, in the itch.io settings, to be 1920x1080. If you want a 16:9 aspect ratio, set it to 640x360, not 1920x1080. Why? Because 1366x768 is an extremely common resolution and anyone playing on such a display will have to scroll horizontally in order to reach the fullscreen button in order for your game to be fully visible.

After doing so the game will play fine, but doing so will be difficult, because the fullscreen button only exists after they have pressed “Run Game” which disables scrolling.

tl;dr: 640x360, not 1920x1080

(+1)

This game is nice

Developer (1 edit)

Thanks for the feedback.

Going to play your game.