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A jam submission

Monstr trapView game page

It's puzzle game with final boss.
Submitted by Ramblik — 12 hours, 4 minutes before the deadline
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Monstr trap's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#732.2452.750
Enjoyment#841.8372.250
Concept#872.0412.500
Overall#881.9392.375
Presentation#981.6332.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Rambl

Software used
unity, blender, fl studio, paint, visual studio code.

Use of the limitation
the main character thinks that everything is repeated, because the levels are similar

Cookies eaten
0

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Comments

Submitted

(I am now in a rush to test as many games as possible to help, so please do not mind the cursory reviewing style.)

Controls are QWERTY-only instead of layout-independent (I have an AZERTY keyboard). Makes my life hard here… ._.

I like the grappling hook!

Level 3: stuck! ._. No idea.

no button to go back to main menu?

Level 4: I got all keys and tried all green zones, but to no avail…

Level 5: aaaah, you can PUSH the boxes! :D This must be the solution to level 3; I thought the display was merely buggy, it is hard to see that you are pushing them!

Back to level 3: does work! :) Solved it.

Level 6: wow, I realize the grappling can make you like Spider-Man! :D Great!

Level 7: this labyrinth is almost a chance game! All rooms look almost the same; some differences would help.

Giving up!

Level 8: nasty trap. XD Actually, I started going after the three keys, but banged into the surface, and THEN saw the fourth. ;)

Level 9: solved

Boss: nice scenery! :) Wow, he is huge! I like how you animated him, including his eyebrows. :)

How does he hit the player?? I see I lose health. (Got it: raises yellow below; you have to grapple. Can also bring walls, and heal.)

By the way, was the gun useless before this fight? It looks like so.

BEAT HIM! I was lucky: he only used healing and walls.

I wished the ending screen was different from the game over screen! XD Also, no explanation for the story, in the end?

I think the concept (especially the grappling gun) is interesting! I am less convinced about the link to the constraint, because the levels get different. Some indications, especially sounds, would help understanding how the elements work (such as pushing a box, getting a door-opening key), but this is already rather understandable. I had a good time, beat all levels except 4 (did not understand, maybe I missed the correct exit?), 5 (out of laziness! XD), and 7 (too hard for the little time I have!).

Submitted(+1)

Fun to use the grapple to zip around once you get to a high point on the level.

Developer(+1)

I love this mechanic so i use it in the game