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The Three Primitives's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Respect of the limitations | #1 | 5.000 | 5.000 |
Game design | #2 | 4.333 | 4.333 |
Overall | #3 | 4.222 | 4.222 |
Sound | #3 | 4.333 | 4.333 |
Graphics | #4 | 4.167 | 4.167 |
Game play | #6 | 3.667 | 3.667 |
Respect of the theme | #12 | 3.833 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ytkimirti - Programmer/Project Manager
HawkiGamer1 - Programmer/Designer/Artist
Lőrinc - Music Composer
Software used
Unity
Cookies eaten
Not kidding, I finished a full packet of baby biscuit
Difficulty of jam
Not hard at all
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Comments
Very unique
I loved how amazing it is and how it is made in such a less time.
I loved the circle character more.
I would suggest you to work more on it without any limitations since the jam is over now. You have a promising concept. Work on graphics and other elements and release it.
Great looking game. My 1st impression was WOW! Great use of theme and limitation to make a cool looking game. The game play was amazing too with 3 heroes with different abilities. Was there a win condition though? Thanks for sharing!
In short: messy. Bad onboarding, tons of things throwing at you at the very first seconds of a play session, an intro text that makes no sense in terms of both the gameplay and the theme.
But if refined, this game may be a good thing to sell (and buy).
Switching between characters turns into skill, but I feel that it would be better if their abilities were recombined into one character with both grappling hook and jetpack as this "skill" is eaily achievable in one minute. The rectangle just makes no sense as it is slow, is a big target, and weak at the beginning.
Another bad thing about characters is that if one of them dies you a) lose its abilities; b) lose its weapon, if any and c) lose ability to move in many ways, which does make the game fun and, well, you can't do much with the circle only.
SFX and music are great.