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Ninja Invasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #99 | 1.461 | 2.667 |
Concept | #99 | 1.826 | 3.333 |
Use of the Limitation | #100 | 1.461 | 2.667 |
Presentation | #103 | 1.461 | 2.667 |
Overall | #104 | 1.552 | 2.833 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
GetMyIsland, Mops Mips
Software used
Unity, Aseprite
Use of the limitation
By spawning enemies outside the windows and making them shoot into the dojo through windows.
Cookies eaten
0 :(
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Comments
A lot of fun, but I want to hit the projectiles faster
Nice, had fun with this! The risk/reward calculation of getting close to bullets in order to reflect them back on enemies is good design, and killing the invaders is satisfying, making for an enjoyable core loop. My only major complaint was that the window limitation felt kind of tacked on.
Minor feedback (mostly just opinions, really) in no particular order:
Thanks so much for the feedback! I totally agree with you about the high score death screen timer, and I will definitely change that. I'm also aware of the bug with reflecting bullets, but I'm not sure why that happens. I will definitely look into that and update the game in the future.
Thanks again for the constructive feedback.
<3