Play game
Soul of Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #51 | 2.373 | 2.600 |
Enjoyment | #52 | 2.008 | 2.200 |
Concept | #54 | 2.373 | 2.600 |
Presentation | #57 | 2.191 | 2.400 |
Overall | #57 | 2.237 | 2.450 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Metin Çetin (@metinc_), Caner Özdemir, Tunahan Çiçek (@tunahancice)
Software used
Unity
Use of the limitation
Player can deal more damage by attacking in accordance with the rhythm of the music
Cookies eaten
-1
Leave a comment
Log in with itch.io to leave a comment.
Comments
Spamming does more damage than waiting to the beat tbh. Needs a bit of balancing. I also got stuck in the music menu.
Pros:
-Graphics
-Concept
-Gameplay
Cons:
-Sensivity
-No rythm
Browser version is a little bit laggy (even with a 3090 xD), a windows or linux build would probably solve that.
While I could try to shoot in sync to the beat, it was easier just to spam left click since it would hit the beat anyway :D Other than that it was pretty fun, especially since I fell off the map at the end xD
While it is pretty laggy and there are few bugs, I really enjoyed this concept. It was really fun to shoot a powerful laser killing enemies as I listen to the beat of dramatic classical music lol. I think it could have been useful to have a better visual indicator as to when you need to hit, as the music or input could be out of sync on some devices.
Interesting concept, but because the game has small performance issue (probably because is on the browser), I wasn’t able to aim and shoot precisely.
Next time maybe consider a download version.