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Warlord of the Realm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #12 | 3.062 | 3.750 |
Game play | #14 | 2.654 | 3.250 |
Respect of the theme | #14 | 3.674 | 4.500 |
Game design | #15 | 2.654 | 3.250 |
Graphics | #17 | 2.858 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Unity
Cookies eaten
0
Difficulty of jam
5/5 Because villains is such a good theme!
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Comments
I enjoyed playing this game very much, though I didn't know you had to recharge your energy in order to continue smashing the knights, despite having read the instructions on this game's page :p
I thought there would be a Game Over screen, but was surprised when I found that any effort expended gives you a Victory message :D
There's a game over screen with choir music. The victory screen was set on a timer. We should have changed that. But nevertheless we had fun making the game. Thanks for playing!
You're welcome, Akusan :)
A quick suggestion! You should give the player a reason to not hold down shift and charge, because at the moment you can just charge the whole time. Or maybe just get rid of charging entirely and just make it charge over time.
Thanks for the suggestion. We had so much planned for this game but as adults, we didn't have enough time to implement. Thanks for playing :D