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Dungeon Cycle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #3 | 4.000 | 4.000 |
Concept | #11 | 3.417 | 3.417 |
Overall | #18 | 3.167 | 3.167 |
Presentation | #27 | 2.833 | 2.833 |
Enjoyment | #31 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
me
Software used
vscode, aseprite, tiled, c++
Use of the limitation
the whole game is 16x16 upscaled
Cookies eaten
0.0f
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Comments
Cool transition, but presentation is a bit lacking. Good job!
cool concept and fun but a little bit too easy and repetitive
Nice :3
The Concept is very cool, but the Presentation is bad. You should add some music and sound effects into the game, and also you should make the enemy harder depend on how many room you have passed, It will make the game more challenge and more fun to play. Keep improving, Good Job!
I feel there is a lot of potential in the idea, but if you can find the point, you can go from screen to screen without bumping into any enemies and it takes the fun out of it. Anyway, good job, congratulations!
Cool concept! I don't know what it is but that awesome transition breaks something in my eyes haha. Nice job :3