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Fall through the wonderland's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #13 | 3.086 | 3.333 |
Enjoyment | #20 | 2.623 | 2.833 |
Overall | #22 | 2.507 | 2.708 |
Concept | #26 | 2.315 | 2.500 |
Use of the Limitation | #28 | 2.006 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TripleCubes
Software used
Godot 4.1.1
Use of the limitation
The player flip coins to get different effects
Cookies eaten
3
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Comments
Good game!!
Honestly this game is just a banger. The only thing it needs, is some Sound Effects and/or music and maybe a few visual effects, and it'd be nearly perfect!
First of all, I have to say, I absolutely love the art style and I heally think some SFX would elevate the overall mood to the next level. I really like how the light works and highlights both your surroundings and the coins.
I really enjoyed how predictable the ennemies are, meaning you can really plan your moves towards the coins or the bottom.
I particularly like how rare the coins are, which makes you want to keep thee for the end when the game becomes more difficult.
I think the random effect you get when getting a coin is a neat idea, and how you did it was very cool however it may not be perfectly clear what each effect does.
I would have preferred maybe a slightly smaller hit box for the fae (it felt a bit frustrating sometimes) and you know having the ability to fly somehow for a winged fae would feel nice (even though I understand this may break your game).
Overall, very well done I enjoyed it quite a lot!
Thank you for playing my game. Im glad that you like it. As for the ability to fly, that is what the power up that look like fairy wings do. I kinda want the player to find out what the powerups do (some are actually disadvantages) by collecting them. But yeah some powerups can be confusing.