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Elemental's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Respect of the limitations | #3 | 4.818 | 4.818 |
Graphics | #8 | 3.636 | 3.636 |
Overall | #11 | 3.455 | 3.455 |
Overall | #14 | 3.309 | 3.309 |
Game Design | #14 | 3.000 | 3.000 |
Sound | #23 | 1.636 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Eikins (Art & Code)
LeDrosophile (Code)
Tools used
Unity
Cookies eaten
Way too much
Difficulty of jam
This was our first jam so it was a bit difficult for us, especially in time managing. Anyway, we're glad of our results !
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Comments
This is a really cool concept. I was a little confused at the fighting screen at first. But then I realized it was automatic. Maybe you could add some damage points as an extra bit when the element takes damage. Nice work!
Nifty upgrade to rock-paper-scissors. Great effort for a first jam and nice job having something finished! I think with some added mechanics or decision making in the combat system you could have something a bit more compelling. Nice work, hope you keep jammin!
Not a horrible game, as been mentioned by others it could do with some sound. However, for having two people on coding its honestly suprising to me that the mechanics are eccentually rock paper scissors, but of course, you know what your oponent is going to throw out, so it feels kinda pointless. its a decent concept, but you need to make it more challenging than making the right guess. like have some interactivity in the fight or something, idk.
Good use of the elements, I like the intuition to combine them, you need music to brighten up the game.
Yup ! With the feedback, we realized that sound design is very important. We won't forget it for the next times.
this game is really awesome for a first jam! good job fellas! The idea is very interesting but the game lacked audio. Next time do some music using programs like LMMS or Bosca ceoil, it will make a world of difference.