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A jam submission

Philosopher's Stone!View game page

An Alchemical Fiasco!
Submitted by GigglesandGlasses (@GigglesGlasses) — 2 hours, 46 minutes before the deadline
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Philosopher's Stone!'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#14.0004.000
Game Design#33.8003.800
Overall#34.0004.000
Overall#34.0604.060
Respect of the limitations#44.8004.800
Sound#73.7003.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2- Giggles and Glasses

Tools used
Unity, Adobe Illustrator, FL Studio

Cookies eaten
none?

Difficulty of jam
It was challenging, but we had a great time!

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Comments

Cool game! I really like the action and the speed of the game. But at the same time I was racking my brain to remember how to fight off the baddies and not grow them. Frustrating. But at the same time it makes the game interesting. The pacing is just a little too fast. Nice work! 

Developer

Thanks for the feedback and taking the time to do a video! 

The "Compass" is just a visual reminder of which arrow keys change the stone to which element.

We are glad you enjoyed your time with the game!

Submitted

Nice job building in so many interactions! I like how the wrong attack transforms the enemies. Makes it tricky to keep it all in your head.

The controls were really novel too. Great work!

Developer

Thanks so much for the feedback!

Submitted

Really good, I achieved 420 points, I liked the transformations, it took a while to learn the rules and I hate the cloud, good job congratulations.

Developer

Thanks so much for the feedback!

We are glad you enjoyed it, and great job on your high score! 

Also we apologize on the clouds behalf :)