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Mosh Pit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.000 | 4.000 |
Sound | #1 | 4.111 | 4.111 |
Overall | #5 | 3.889 | 3.889 |
Game Design | #6 | 3.444 | 3.444 |
Overall | #7 | 3.867 | 3.867 |
Respect of the limitations | #18 | 3.889 | 3.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Two people
Geirgie25(William Pierce) : Most Art, Music, Programming
Copyoflegos(Ray Williams): Programming, Tiles, Dean Enthusiast
Tools used
Unity Aseprite and Fl Studio
Cookies eaten
Zero cookies but I had an orange roll
Difficulty of jam
Not very, the constraint was easily worked around the and the theme is super broad.
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Comments
I absolutely loved your game! Thanks for joining the Jam! Nice work!
Thank you! I watched your video, I noticed that when you played you didn't use the mouse to aim which made it a lot more difficult! To rectify this I've added mouse to the controls on the game page.
This game is pretty fun, although quite difficult (I managed to beat the first floor after a few tries). The pixel art (especially in the intro) is really nice, the music is great (I like the way it changes with the instrument) and the idea of switching weapons with the music is pretty cool. I think some graphical effects (screenshake, particles, etc) when killing enemies would make the game feel much better and a checkpoint after each floor would have been nice :).
Thanks for the compliments and criticism. I completely agree that the enemies need more feedback, but there should be checkpoints on each floor? Maybe something went wrong, sorry!