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MiniJam 144 - The Wizard stole my dreams's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #36 | 2.806 | 3.000 |
Concept | #47 | 2.405 | 2.571 |
Enjoyment | #47 | 2.004 | 2.143 |
Overall | #51 | 2.105 | 2.250 |
Use of the Limitation | #67 | 1.203 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot
Use of the limitation
I didnt get time. But the idea was to show a giant skull that generates skeletons
Cookies eaten
0, but i had some a lot of chips and coffee
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Comments
Cool concept. Sad that you couldn't finnish in time. It looked cute though and a post jam version with the missing features would be cool :) (btw I think we used the same sound effect in our games when you collect the sword. I think it was from kenney retro audio)
Thanks for the kind words! And Yup! I recently bought the bundle pack and the jam seemed like the perfect opportunity to use some stuff. I added some custom animations and extra sprites, but it’s been a lot of fun. I’ll update the game once the jam is finalized:D
Obviously unfinished, but shows a nice start. A hint: It’s a bit weird that you start being only able to move on the path, and later are free to move all over.
I wish I could fight the skeleton!
Yeah! I was playing Zelda: Link’s Awakening on the GameBoy Colour as “research” :D and realised the exact same thing! I think i’ll remove that restriction.
Thanks for the play at least! :)