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Non-Viable Product's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 3.904 | 4.000 |
Use of the Limitation | #2 | 4.001 | 4.100 |
Presentation | #3 | 4.001 | 4.100 |
Overall | #3 | 3.879 | 3.975 |
Concept | #10 | 3.611 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
David Hardt (https://github.com/DavidDotCheck), Jonathan Riedel (https://orpticon.itch.io/), Michel Fedde (https://neintonine.itch.io/)
Software used
Godot, GIMP
Use of the limitation
Usage of a Gantt-Diagram as level
Cookies eaten
A pack of pretzel sicks
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Comments
Super fun game with fantastic art! The menu is really cool, and I love the levels and the idea with the Gantt diagram. You’re literally on a schedule!
super creative idea! the movement feels soooo juciy
The game was super fun. I also like the implementation of the limitation. The only flaw i see is that the "sliding of a platform" physics felt a little bit off.
Loved your guys' interpretation of the limitation! The physics felt a little wonky at times and it's hard to see what's going on when your character is off-screen. You did a great job on the visuals though and I enjoyed every level! :)
Cool game! So fun
The movement feels really good. The only feedback I have is that it’s difficult to predict the movement when the character is off-screen. Would love to see more levels in a post-jam version!