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A jam submission

Calorie DeficitView game page

A quick platformer game made for Mini Jam 175: Gravity
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Calorie Deficit's itch.io page

Team members
2 people. Myself and TheBoyHypocrite who is an artist

Software used
Unity and blender

Use of the limitation
The limitation of constant motion was incorporated by enticing the player to always move. There are 2 main system this was done by. First, our game is set in a swamp and if the player stops in the mud for more than a second they sink and lose. The other way is that the scoring system is based on calories rather than points. The player can eat calories to gain them, or use them to sprint and jump. However, the player is always losing calories by the second so they cant stop because if they do they will most likely starve to death, hence the name of the game, Calorie Deficit

Cookies eaten
I had the majority of a cookie cake since i got one for my birthday as well as a lot of holiday candy lol

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