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Jump'n'Tune's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sounds | #7 | 3.175 | 3.667 |
Overall | #9 | 2.887 | 3.333 |
Art | #12 | 2.887 | 3.333 |
Gameplay | #14 | 2.598 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Paspartout
Software used
Raylib library: https://www.raylib.com/
Tiled mapeditor: https://www.mapeditor.org/
Gimp: https://www.gimp.org/
Cookies eaten
42(actually none :(, just coffee)
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Comments
Mildly interesting, especially the layered music. Couldn't touch the last music note, though I'm not sure that mattered. Also the exit doesn't do anything?
By the way, what's with the mouse?
Edit: Whoops, this isn't the GWJ
Did I have to hit all the notes in order to exit? Didn't seem like I could exit through the exit door.
Hey, thanks for playing. Unfortunately there is only this one level. The level design might be bit misleading since I made the level in a hurry after finishing the basic mechanics(jumping, camera,collision).
It's my first jump'n'run prototype, once you reached the exit sign you "won" the game ^^
Really funny game mate, I understand that is impossible to make more than one level, so I think you did the right choice making the physics look nice. I didn't enjoy the music so much, I think is a little bit too repetitive. But overall, I enjoyed and I think is a pretty good game for a jam. Good job!
7/10 for me
Oh this is nice! Could use some more levels, but otherwise, the level is quite fun!
Thank you! I'd have loved to add more gameplay and levels but I was busy getting the physics right :)
I'll consider updating the game, adding more levels and stuff you can do.