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FoodTapper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 2.250 | 2.250 |
Art | #14 | 2.625 | 2.625 |
Overall | #15 | 2.344 | 2.344 |
Presentation | #16 | 2.250 | 2.250 |
Gameplay | #16 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
No team.
Software used
UNITY (software programming)
LiBRESPRITE (graphics draw)
LMMS (sound made)
Audacity (Edit sound effects)
Cookies eaten
2 days work about 10 hs. 12 Cookies 1 Chocolate
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Comments
Interesting replication of the old Tapper Atari game.
The difficulty curve with new customers being added was just right mount. I would have liked an end victory condition or a progression of days where you had to earn a certain amount of money as the only way for the game to end is to get $0 which doesn't leave much motivation to try and get a high score.
Great job!
i really was thinking add "day score" with time... maybe add new food every day..
But was short of time working i only have 2 days and don't too many time.
I hope next even can do better =) Thanks for reply.
Looks like a great concept.