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Pocket Enemies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #33 | 1.964 | 3.000 |
Presentation | #42 | 1.964 | 3.000 |
Gameplay | #42 | 1.528 | 2.333 |
Overall | #43 | 1.789 | 2.733 |
Use of the Limitation | #45 | 1.746 | 2.667 |
Art | #46 | 1.746 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only Quilberd
Software used
Gdevelop
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Comments
The basic idea is interesting, but the execution could be improved upon.
The game is pretty chaotic. The first couple times I played it I died before I could tell what was going on. You might want to spawn the player in a save environment so they can get used to the controls and then slowly introduce enemies.