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Dungeon Tracker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #25 | 2.646 | 3.500 |
Presentation | #34 | 2.268 | 3.000 |
Audio | #35 | 1.890 | 2.500 |
Art | #36 | 2.268 | 3.000 |
Overall | #37 | 2.230 | 2.950 |
Use of the Limitation | #38 | 2.079 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Marcos Briz Rangel, Juan Vicente Martínez Gutiérrez, Jorge Segarra Raro, Gonzalo Veiras García
Software used
Unity 2019.2.6f1
Cookies eaten
None!
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Comments
Worth playing until the end, because the later the levels get the better they get. I wouldn't mind playing more levels in the style of the last one.
Going for 3d with self-made models in a weekend game jam is always a bold move. It's very obvious that you ran out of time to fix the problems with the model and animation of your player-character. But I am glad you were brave enough to submit your game nevertheless.
I think the idea is pretty cool and has potential. The controls could have been smoother but they work fine as is. Also, the character reminds me of an oven glove xD
Great work ^-^
Awesome game, I did get stuck a couple times on the second level from not being able to go back up the elevator (so maybe add a restart stage button or something) but I really loved the simple controls, music, and it was completely without bugs! Great just guys!