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A lost soul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #6 | 4.444 | 4.444 |
Audio | #7 | 3.667 | 3.667 |
Overall | #10 | 3.644 | 3.644 |
Presentation | #29 | 3.333 | 3.333 |
Use of the Limitation | #29 | 3.667 | 3.667 |
Gameplay | #29 | 3.111 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Simlead, Togie, samd and me
Software used
Unity 2019.3.1f1
Cookies eaten
like 2 or something
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Comments
I thought the animation was great, I really liked the art, the game play was fun. great work
Hey, that was good! I'm surprised so little attention was brought to this title so far. Pixelart is lovely, and gameplay was pretty challenging as well, I really liked it!
The art was really nice and so was the music. However, I did find it a bit difficult because there is no feedback when you hit someone. Also, when you buy health it doesn't update the UI until you exit the shop, so it is unclear that the transaction went through. Another issue is that when you don't have enough money, there is no feedback that this is the case.
A lot of attention to the art, I really enjoyed it. The shooting was smooth, unless an enemy was too close. I would like some sort of hit indicator or health bar on the enemy because at first I thought I was just missing a lot. Had a lot of fun!
I really liked it, the animations were great and the running mechanic was fun. Also is there an ending? Or is it endless? Also one thing I disliked was that I trees blocked my shots. But still and a really fun game. :)