That was fun! I think you should ass more levels though. And to spice it up, maybe some sort of challenge or lose state?
All around great game, but it would have been better if you had eaten cookies.
Criteria | Rank | Score* | Raw Score |
Concept | #16 | 3.727 | 3.727 |
Overall | #35 | 3.227 | 3.227 |
Enjoyment | #41 | 3.091 | 3.091 |
Presentation | #45 | 3.091 | 3.091 |
Use of the Limitation | #51 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Kalib Watson
Software used
Unity, Audacity
Cookies eaten
0 (unfortunately)
This is an adorable game! One of those games where you boot it up really not expecting much as I was very pleasantly surprised!!
Fantastic idea, and the execution was good aswell, really smooth controls and the art style, although it was minimalistic, it worked for the game as gave it a very optimistic feel.
It was also very very very challenging (in a good way), I think however, if you were to develop this further, you could add people that you want to avoid giving doughnuts to (and maybe also the addition of a wave system to give the player a bit of rest time)
But overall a really really good game that I did have a laugh to!
Thanks so much for your encouraging review, I really appreciate it! :)
I'm planning on releasing an updated version after the game jam's voting period, so I really appreciate your feedback as well and think you're 100% right! I'll definitely use that feedback in my next release.
Thanks again for playing!
Really charming game! I love how you interpret the theme, the art and music was great and fit the tone of the game really well. I really enjoyed it! Great job on your first jam!
IMO the game needs a "loose" feature.
The game was fun to play anyway ;)
Nice submission !
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