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Destroy Em!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #115 | 1.347 | 2.333 |
Presentation | #126 | 1.155 | 2.000 |
Overall | #127 | 1.251 | 2.167 |
Use of the Limitation | #129 | 1.347 | 2.333 |
Concept | #132 | 1.155 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
just me
Software used
Unity
Cookies eaten
0
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Comments
Game is pretty decent. The enemies do flood in after a few minutes and can make it difficult to avoid damage. There are not enough visuals to tell the player that they have taken damage aside from a spark and the Health Bar going smaller. Sound could've been nice to have, but not a necessity. Other than that, I think it was a decent game.
ty for the feedback
With many enemies spawning all around, it feels almost impossible to avoid taking damage. I also found it a bit odd to see an enemy spawn halfway inside a wall.
I think this needed more testing and polish.
ty for the feedbacj
My score was 1000. If I kept moving well, I might have been able to get a higher score. No specific bugs were found. Good job!